guardian Skills List
Lvl 3 Skills
Taunt
Increases the target's hate towards the fighter.
Lvl 4 Skills
Stance: Toughness
Greatly increases defense, parry and physical damage mitigation at the cost of offensive melee skills and combat attack damage. This is the fighter's primary defensive stance
Lvl 6 Skills
Intervene
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take
Lvl 8 Skills
Shout
Increases the hate of all enemies in an encounter towards the fighter.
Lvl 10 Skills
Provoke
Increases the target's hate towards the fighter.
Taunting Blow
A melee attack that increases the target's hate towards the warrior if it hits.
Lvl 12 Skills
Rallying Cry
Increases the physical defense of the warrior's group against slashing, piercing, and crushing attacks for a short duration
Lvl 13 Skills
Shield Bash
A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield.
Lvl 15 Skills
Forced Swing
A melee attack that does some extra damage.
Lvl 16 Skills
Stance: Soldier's Stance
Greatly increases defense, parry and physical damage mitigation at the cost of offensive melee skills and combat attack damage. This is the warrior's primary defensive stance
Lvl 17 Skills
Concussion
A melee attack that deals crushing damage and drains some of the target's power on a successful hit.
Lvl 19 Skills
Battle Tactics
Increases the maximum health of the warrior's group.
Lvl 20 Skills
Intercept
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take
Sentinel
Allows the guardian to protect an ally, sometimes absorbing most of the physical damage an ally would otherwise take
Lvl 21 Skills
Allay
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation
Bury
A melee attack that strikes all nearby enemies surrounding the guardian.
Lvl 22 Skills
Shouting Cry
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
Slam
A high damage crushing melee attack.
Lvl 23 Skills
Guardian's Call
Increases the offensive combat skills of the guardian's group.
Lvl 24 Skills
Call of Command
Increases the defense skill of the guardian's group.
Taunting Challenge
A melee attack that increases the target's hate towards the guardian if it hits.
Lvl 25 Skills
Ruin
A melee attack that decreases target's offensive melee skills and deal additional slashing damage over time on a successful hit.
Lvl 26 Skills
Battle Cry
Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved
True Strike
A very accurate melee attack that rarely misses.
Lvl 27 Skills
Bull Rush
A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield.
Wall of Flesh
Increases the defense of the guardian in exchange for decreased movement and attack speeds. Also grants a chance to root opponents that attack the guardian in melee.
Lvl 28 Skills
Iron Will
Increases the guardian's stamina.
Maim
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
Lvl 29 Skills
Goading Defense
Grants a chance to increase hate with any opponent that damages the guardian. This ability also roots the guardian in place.
Shatter
A melee attack that does some extra damage.
Lvl 30 Skills
Stance: Desperate Flurry
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense and parry skill. This is the guardian's primary offensive stance
Stance: Dig In
Greatly increases defense, parry, physical and heat damage mitigation at the cost of offensive melee skills and combat attack damage. This is the guardian's primary defensive stance
Lvl 31 Skills
Batter
A melee attack that deals crushing damage and drains some of the target's power on a successful hit.
Suppress
Interrupts the target and increases their hate towards the guardian.
Lvl 32 Skills
Entrench
Roots the guardian in place. This effect increases trauma mitigation and decreases the guardian's attack rate and melee attack damage.
Never Surrender
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill
Lvl 33 Skills
Do or Die
Increases the maximum health of the guardian's group.
Invade
An extra high damage single enemy attack.
Lvl 34 Skills
Intercede
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take
Safe Guard
Allows the guardian to protect an ally, sometimes absorbing most of the physical damage an ally would otherwise take
Lvl 35 Skills
Maneuver
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation
Topple
A melee attack that strikes all nearby enemies surrounding the guardian.
Unyielding Will
Allows a warrior to be healed and placed at Death's Door for a short time after death. When Death's Door wears off the warrior dies.
Lvl 36 Skills
Crush
A high damage crushing melee attack.
Smothering Cry
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
Lvl 37 Skills
Call to Battle
Increases the offensive combat skills of the guardian's group.
Lvl 38 Skills
Call of Protection
Increases the defense skill of the guardian's group.
Vengeful Strike
A melee attack that increases the target's hate towards the guardian if it hits.
Lvl 39 Skills
Ferocious Charge
A melee attack that decreases target's offensive melee skills and deal additional slashing damage over time on a successful hit.
Lvl 40 Skills
Commanding Presence
Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved
Retaliate
A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration
Unerring Strike
A very accurate melee attack that rarely misses.
Lvl 41 Skills
Staggering Slam
A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield.
Wall of Brawn
Increases the defense of the guardian in exchange for decreased movement and attack speeds. Also grants a chance to root opponents that attack the guardian in melee.
Lvl 42 Skills
Cleave
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
Iron Conviction
Increases the guardian's stamina.
Lvl 43 Skills
Maddening Defense
Grants a chance to increase hate with any opponent that damages the guardian. This ability also roots the guardian in place.
Overwhelm
A melee attack that does some extra damage.
Lvl 44 Skills
Stance: Desperate Rush
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense and parry skill. This is the guardian's primary offensive stance
Stance: Fortified Stance
Greatly increases defense, parry, physical and heat damage mitigation at the cost of offensive melee skills and combat attack damage. This is the guardian's primary defensive stance
Taunting Assault
An area of effect melee attack that increases the target encounter's hate towards the guardian.
Lvl 45 Skills
Deafen
Interrupts the target and increases their hate towards the guardian.
Vindication
A melee attack that deals crushing damage and drains some of the target's power on a successful hit.
Lvl 46 Skills
Anchor
Roots the guardian in place. This effect increases trauma mitigation and decreases the guardian's attack rate and melee attack damage.
Vigilance
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill
Lvl 47 Skills
Return to Battle
Increases the maximum health of the guardian's group.
Swamp
An extra high damage single enemy attack.
Lvl 48 Skills
Sentry
Allows the guardian to protect an ally, sometimes absorbing most of the physical damage an ally would otherwise take
Lvl 49 Skills
Assuage
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation
Lvl 50 Skills
Blast
A high damage crushing melee attack.
Guardian Sphere
Allows the guardian to protect the entire group, sometimes absorbing all the damage a group member would otherwise take
Protect
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
Lvl 51 Skills
Call to War
Increases the offensive combat skills of the guardian's group.
Lvl 52 Skills
Call of Defense
Increases the defense skill of the guardian's group.
Reinforcement
Increases the hate position of the guardian for every enemy the guardian successfully attacks.
Unforgiving Strike
A melee attack that increases the target's hate towards the guardian if it hits.
Lvl 53 Skills
Relentless Charge
A melee attack that decreases target's offensive melee skills and deal additional slashing damage over time on a successful hit.
Lvl 54 Skills
Commanding Aura
Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved
Perfect Strike
A very accurate melee attack that rarely misses.
Quelling Strike
A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration
Lvl 55 Skills
Sentry Watch
Allows the guardian to intervene and take the damage that would have otherwise killed an ally in the group for a short duration. This also increases the enemy's hate towards the guardian when this effect triggers.
Staggering Rush
A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield.
Wall of Might
Increases the defense of the guardian in exchange for decreased movement and attack speeds. Also grants a chance to root opponents that attack the guardian in melee.
Lvl 56 Skills
Hew
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
Steely Conviction
Increases the guardian's stamina.
Lvl 57 Skills
Inflaming Defense
Grants a chance to increase hate with any opponent that damages the guardian. This ability also roots the guardian in place.
Overpower
A melee attack that does some extra damage.
Lvl 58 Skills
Goading Assault
An area of effect melee attack that increases the target encounter's hate towards the guardian.
Stance: Desperate Charge
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense and parry skill. This is the guardian's primary offensive stance
Stance: Steadfast Stance
Greatly increases defense, parry, physical and heat damage mitigation at the cost of offensive melee skills and combat attack damage. This is the guardian's primary defensive stance
Tower of Stone
Allows the guardian to use a tower shield to absorb all damage they would have otherwise received if the damage was greater than 10% of their total health for up to 3 hits. Each time this effect is triggered, the shield suffers damage. Upgrades to this ability decrease the amount of damage received by the shield
Lvl 59 Skills
Buffet
A melee attack that deals crushing damage and drains some of the target's power on a successful hit.
Confront
Interrupts the target and increases their hate towards the guardian.
Lvl 60 Skills
Plant
Roots the guardian in place. This effect increases trauma mitigation and decreases the guardian's attack rate and melee attack damage.
Unyielding Vigilance
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill