Lvl 3 Skills |
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Lightning Burst Deals instant magic damage to the targeted enemy.
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Static Pulse Deals magic damage over time to an enemy. |
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Lvl 4 Skills |
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Magi's Shielding An augmentation spell that benefits the caster by increasing avoidance, maximum Health, and decreasing the chance of interruption |
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Lvl 5 Skills |
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Arcane Bindings Roots the mage's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. Upgrades to this spell reduce the target's resistance to the full duration of the effect |
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Bind Sight An augmentation that grants the mage the ability to see through the eyes of target ally. This augmentation breaks if the mage enters combat. |
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Lvl 6 Skills |
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Cure Arcane Cures magic, mental, and divine impairments on target ally |
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Lvl 7 Skills |
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Gift of the Magi An augmentation that increases the power pool and magic resistance for the mage's group. |
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Lightning Shock Deals instant magic damage to the targeted enemy. |
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Lvl 8 Skills |
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Storm of Lightning Deals instant Magic damage to the enemy and its surrounding allies. |
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Lvl 9 Skills |
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See Invisibility An augmentation that allows a mage's ally to see invisible enemies. |
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Lvl 10 Skills |
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Cerebral Spasm Deals mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage |
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Charm Grants the enchanter control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist. |
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Fascinate An impairment that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. Upgrades to this spell reduce the target's resistance to the full duration of the effect. |
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Lvl 11 Skills |
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Ego Shock Deals instant mental damage to the target and roots them in place. |
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Mind Blast Deals instant mental damage. This spell has a fast casting time. |
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Lvl 12 Skills |
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Signet of Intuition A group augmentation that increases the intelligence and wisdom of the enchanter's group. |
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Lvl 13 Skills |
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Consume Ego Slowly converts the enchanter's health into power over time. |
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Daunting Gaze Stuns the enchanter's target and drains some of their power instantly. Epic targets are not affected by the stun. Upgrades to this spell decrease the chance to resist the duration of this effect. |
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Veil of the Unseen Grants an ally invisibility. You can only maintain this spell on a single ally. |
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Lvl 14 Skills |
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Gloom Deals mental damage over time to the target and decreases their arcane resistance. |
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Lvl 15 Skills |
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Blink Reduces Hate towards the Enchanter from opponents in the immediate area and randomly teleports the Enchanter to a random location nearby. Care must be taken when using Blink, it has the potential to aggravate nearby non-hostile beings |
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Mind Jolt Deals instant mental damage. This spell has a fast casting time. |
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Lvl 16 Skills |
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Overwhelming Silence Stifles and drains power over time from the enchanter's target. The stifle effectiveness is reduced on epic targets. |
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Stupefy Decreases the target's hate towards the enchanter and stuns the target. Upgrades to this spell reduce the target's resistance to the full duration of the stun. Epic targets have increased resistance to the stun duration. |
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Lvl 17 Skills |
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Cerebral Lash Deals mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage |
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Lvl 18 Skills |
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Breeze Increases in-combat power replenishment of the enchanter's group. This ability does stack with the the bard's concentration group power replenishment song. |
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Lvl 19 Skills |
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Binding Light Roots the enchanter's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect |
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Lvl 20 Skills |
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Alacrity Increases the attack speed of target ally. |
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Disappointment An impairment that decreases the enemies offensive abilities. |
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Personae Split The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells |
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Phantasmal Ray Deals instant mental damage. This spell has a fast casting time. |
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Word of Force Deals instant magic damage to the targeted enemy, with a chance at dealing additional magic damage |
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Lvl 21 Skills |
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Blessing of the Prism An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental. |
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Lvl 22 Skills |
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Chromatic Storm Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again |
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Lvl 23 Skills |
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Phantasmal Splendor Mesmerizes target opponent and surrounding encounter members. Upgrades to this ability decrease the chance to resist the duration of this effect. |
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Shift Vision A group augmentation that allows the illusionist's allies to see invisible enemies and grants infravision. |
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Lvl 24 Skills |
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Entrance An impairment that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. Upgrades to this spell reduce the target's resistance to the full duration of the effect. This spell cannot be interrupted or fizzled. |
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Illusory Mask An augmentation that grants invisibility to the illusionist's group. |
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Lvl 25 Skills |
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Fleeting Thoughts A group augmentation that significantly increases intelligence of the illusionist's group for a short duration. |
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Psychic Assailant Deals instant mental damage to a target and mesmerizes them for a short duration. |
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Lvl 26 Skills |
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Rune of Understanding A group augmentation that increases the intelligence and wisdom of the illusionist's group. |
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Lvl 27 Skills |
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Excruciating Reverie Slowly converts the illusionist's health into power over time. |
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Uncertainty Stuns the illusionist's target and drains some of their power instantly. Epic targets are not affected by the stun. Upgrades to this spell decrease the chance to resist the duration of this effect. |
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Lvl 28 Skills |
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Nightmare Deals mental damage over time to the target and decreases their arcane resistance. |
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Prismatic Discord An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits. |
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Lvl 29 Skills |
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Phantasmal Charge Deals instant mental damage. This spell has a fast casting time. |
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Lvl 30 Skills |
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Bewildering Cascade Stuns the target and nearby encounter members for a brief period of time, without adding any additional hate towards the illusionist for casting the spell. Upgrades to this spell reduce the target's resistance to the full duration of the stun. Epic targets have increased resistance to the stun duration |
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Speechless Stifles and drains power over time from the illusionist's target. The stifle effectiveness is reduced on epic targets. |
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Lvl 31 Skills |
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Tormenting Visions Deals mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage |
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Lvl 32 Skills |
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Construct of Order Summons an illusory pet that attacks the Illusionists current enemy until the spell expires. |
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Lvl 33 Skills |
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Lock Mind Roots the illusionist's target in place, preventing them from movement. This also stifles them until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect |
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Personae Shift The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells |
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Scintillating Aura Increases in-combat power replenishment of the enchanter's group. This ability does stack with the the bard's concentration group power replenishment song. |
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Lvl 34 Skills |
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Celerity Increases the attack speed of target ally. |
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Lvl 35 Skills |
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Intensity An augmentation placed on the illusionist's ally that grants them a chance at dealing additional mental damage before every hostile spell they cast. |
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Mana Cloak Augmentation, placed upon you and your group, which provides the chance to gain Power back when struck in combat |
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Mental Bulwark An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental. |
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Misfortune An impairment that decreases the enemies offensive abilities. |
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Lvl 36 Skills |
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Cerebral Tempest Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again |
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Lvl 37 Skills |
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Phantasmal Grandeur Mesmerizes target opponent and surrounding encounter members. Upgrades to this ability decrease the chance to resist the duration of this effect. |
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Lvl 38 Skills |
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Capture Mind An impairment that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. Upgrades to this spell reduce the target's resistance to the full duration of the effect. This spell cannot be interrupted or fizzled. |
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Lvl 39 Skills |
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Aneurysm Deals instant mental damage to a target and mesmerizes them for a short duration. |
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Fleeting Sentiment A group augmentation that significantly increases intelligence of the illusionist's group for a short duration. |
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Lvl 40 Skills |
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Barrier of Intellect An augmentation that reduces Hate towards the Illusionist and stuns the attacker for a brief period of time per successful attack. |
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Convincing Regalia An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. Upgrades to this spell reduce the target's resistance to the full duration of the effect. |
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Seal of Comprehension A group augmentation that increases the intelligence and wisdom of the illusionist's group. |
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Lvl 41 Skills |
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Drain Will Stuns the illusionist's target and drains some of their power instantly. Epic targets are not affected by the stun. Upgrades to this spell decrease the chance to resist the duration of this effect. |
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Siphon Self Slowly converts the illusionist's health into power over time. |
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Lvl 42 Skills |
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Prismatic Strife An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits. |
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Wither Hope Deals mental damage over time to the target and decreases their arcane resistance. |
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Lvl 43 Skills |
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Scorching Beam Deals instant mental damage. This spell has a fast casting time. |
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Lvl 44 Skills |
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Mind Drain Stifles and drains power over time from the illusionist's target. The stifle effectiveness is reduced on epic targets. |
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Stunning Array Stuns the target and nearby encounter members for a brief period of time, without adding any additional hate towards the illusionist for casting the spell. Upgrades to this spell reduce the target's resistance to the full duration of the stun. Epic targets have increased resistance to the stun duration |
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Lvl 45 Skills |
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Lobotomize Deals mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage |
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Lvl 46 Skills |
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Construct of Logic Summons an illusory pet that attacks the Illusionists current enemy until the spell expires. |
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Lvl 47 Skills |
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Insight Increases in-combat power replenishment of the enchanter's group. This ability does stack with the the bard's concentration group power replenishment song. |
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Personae Duplicate The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells |
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Terrifying Vision Roots the illusionist's target in place, preventing them from movement. This also stifles them until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect |
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Lvl 48 Skills |
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Devitalizing Stare Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group. |
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Legerity Increases the attack speed of target ally. |
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Lvl 49 Skills |
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Aspect of Mind An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental. |
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Dynamism An augmentation placed on the illusionist's ally that grants them a chance at dealing additional mental damage before every hostile spell they cast. |
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Lvl 50 Skills |
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Color Shower Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell. Epic targets have incresed resistance to the full duration of the stifle effect. |
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Dismay An impairment that decreases the enemies offensive abilities. |
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Psychotic Spectrum Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again |
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Lvl 51 Skills |
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Phantasmal Brilliance Mesmerizes target opponent and surrounding encounter members. Upgrades to this ability decrease the chance to resist the duration of this effect. |
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Lvl 52 Skills |
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Abduct Mind An impairment that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. Upgrades to this spell reduce the target's resistance to the full duration of the effect. This spell cannot be interrupted or fizzled. |
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Savante An augmentation that conserves the group's power consumption for a limited duration by returning a portion of the power back after it is consumed. |
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Lvl 53 Skills |
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Embolism Deals instant mental damage to a target and mesmerizes them for a short duration. |
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Transient Sentiment A group augmentation that significantly increases intelligence of the illusionist's group for a short duration. |
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Lvl 54 Skills |
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Brilliant Regalia An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. Upgrades to this spell reduce the target's resistance to the full duration of the effect. |
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Seal of Ingenuity A group augmentation that increases the intelligence and wisdom of the illusionist's group. |
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Lvl 55 Skills |
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Essence Siphon Slowly converts the illusionist's health into power over time. |
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Illusory Allies Creates illusionary copies of the illusionist's group for a short duration. They confuse the enemies in target encounter into attacking them. |
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Sap Will Stuns the illusionist's target and drains some of their power instantly. Epic targets are not affected by the stun. Upgrades to this spell decrease the chance to resist the duration of this effect. |
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Lvl 56 Skills |
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Devour Hope Deals mental damage over time to the target and decreases their arcane resistance. |
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Prismatic Havoc An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits. |
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Lvl 57 Skills |
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Shimmering Beam Deals instant mental damage. This spell has a fast casting time. |
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Lvl 58 Skills |
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Dazzling Array Stuns the target and nearby encounter members for a brief period of time, without adding any additional hate towards the illusionist for casting the spell. Upgrades to this spell reduce the target's resistance to the full duration of the stun. Epic targets have increased resistance to the stun duration |
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Drain Thought Stifles and drains power over time from the illusionist's target. The stifle effectiveness is reduced on epic targets. |
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Spellshield Augmentation placed on an ally that can reflect up to three hostile spells back at their original caster at a lesser potency. Only profession spells can be reflected in this way. This spell has a recurring power cost over time. |
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Lvl 59 Skills |
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Brainburst Deals mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage |
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Lvl 60 Skills |
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Construct of Reason Summons an illusory pet that attacks the Illusionists current enemy until the spell expires. |
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