Lvl 3 Skills |
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Minor Healing Instantly heals some of target ally's health.
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Smite Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage |
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Lvl 4 Skills |
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Minor Arch healing Replenishes a large amount of target ally's health. |
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Lvl 5 Skills |
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Courage A group augmentation which increases stamina and physical resistance of the priest's group. |
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Lvl 6 Skills |
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Cure Noxious Cures noxious impairments on the target ally. This includes poison and disease effects. |
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Summon Food & Water Summons food and water to target ally. |
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Lvl 7 Skills |
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Weakness An impairment that decreases the target's strength. |
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Lvl 8 Skills |
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Healing Instantly heals some of target ally's health. |
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Revive Resurrects a fallen ally. That ally has resurrection sickness for a while. This spell cannot be used in combat. |
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Lvl 9 Skills |
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Enduring Breath An augmentation which grants an ally the ability to breathe under water. |
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Improved Arch healing Replenishes a large amount of target ally's health. |
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Lvl 10 Skills |
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Cold Wind Deals instant cold damage and reduces the movement speed of the target. |
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Wailing Haze Impairment that decreases target's attack speed. |
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Lvl 11 Skills |
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Contagion Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow. |
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Spirit Guide Summons an item for every group member. This item can be used to revive a fallen priest. |
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Lvl 12 Skills |
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Spectral Ward Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal |
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Lvl 13 Skills |
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Mending Spirit Cures trauma impairments on the target ally. This includes slashing, piercing, and crushing effects |
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Phantasm Fears enemies near the shaman and reduces their hate towards the shaman. Any hostile actions taken on them have a chance at breaking the fear effect. |
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Spirit of the Wolf Increases the movement speed of an ally while out of combat. |
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Lvl 14 Skills |
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Breath of Spirits Heals all allies near the shaman. This also temporarily increases their maximum health for a short duration. |
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Wards of Spirit Applies a powerful ward for a short duration on the shaman's group that prevents damage to them until the ward has absorbed its maximum amount of damage. |
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Lvl 15 Skills |
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Eidolic Ward Applies an emergency ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal. This spell does not require any power and does not have a casting time |
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Totemic Aid Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration. |
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Lvl 16 Skills |
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Auspice An augmentation that increases the health and power of the shaman's ally. |
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Spiritual Seal A group augmentation that increases the noxious resistance and health pool of the shaman's group. |
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Lvl 17 Skills |
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Grey Wind Deals instant cold damage and reduces the movement speed of the target. |
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Lvl 18 Skills |
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Healing Ritual Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration. |
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Spirit of the Bull A group augmentation that increases the strength and stamina of the shaman's group. |
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Lvl 19 Skills |
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Expunge Elements Cures elemental impairments on the target ally. This includes heat and cold effects. |
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Ghostly Ward Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal |
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Spirit of Badger A group augmentation that increases physical damage resistance and grants a replenishing ward against physical damage to the shaman's group. |
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Lvl 20 Skills |
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Baleful Countenance The defiler takes on a wraith form, increasing their in-combat health regeneration. While in this form, the defiler also gains the ability to see invisible creatures |
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Bounty of the Virtuous Instantly heals some of target ally's health. This spell has a chance to heal additional health. |
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Lvl 21 Skills |
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Revulsion Reduces all of target's attributes, which includes strength, agility, stamina, wisdom and intelligence |
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Lvl 22 Skills |
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Reanimate Resurrects a fallen ally and grants them increased power regeneration. This spell can be cast during combat. |
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Untreated Balm Instantly heals some of target ally's health. The defiler must sacrifice some of their own health to cast this spell. |
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Lvl 23 Skills |
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Abominus Augmentation which grants the defiler's group the ability to walk and breathe under water. |
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Fuliginous Sphere Deals disease damage over time and decreases the attack speed of the target. |
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Lvl 24 Skills |
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Degeneration Impairment that decreases target's attack speed. |
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Lvl 25 Skills |
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Contamination Deals poison damage over time to the target. |
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Lvl 26 Skills |
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Curse of Shielding A curse placed on an enemy that causes them to sometimes ward the target of against the enemy's hostile spells and attacks. |
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Spectral Guard Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal |
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Lvl 27 Skills |
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Devigorating Chant Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect. |
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Lvl 28 Skills |
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Profane Accretion Heals all allies near the defiler. The defiler must sacrifice some of their own health to cast this spell. |
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Seeping Eschar Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage. |
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Tainted Orison Cures arcane impairments on the target ally. This includes magic, mental, and divine effects |
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Lvl 29 Skills |
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Distill Soul An impairment that has a chance at dealing disease damage to the target every time they are healed. If the impairment is still on the target when they are killed, a soul essence item is granted to the defiler |
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Putrified Balm Instantly heals some of target ally's health. The defiler must sacrifice some of their own health to cast this spell. |
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Lvl 30 Skills |
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Dire Effluence A group augmentation that increases the noxious resistance and health pool of the defiler's group. The noxious resistance protects more against disease than poison. |
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Foreboding An augmentation that increases the health and power of the defiler's ally. |
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Lvl 31 Skills |
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Vile Imprecation Deals instant disease damage to the target and decreases their noxious resistance for a short duration. |
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Lvl 32 Skills |
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Aphotic Touch Deals disease damage over time and decreases Noxious mitigations on an opponent and its allies. |
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Sacrificial Aid Heals a large amount of target ally's health. The defiler must sacrifice some of their own health to cast this spell. |
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Vehemence A group augmentation that increases the strength and maximum health of the defiler's group. |
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Lvl 33 Skills |
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Dire Shroud A group augmentation that increases physical damage resistance and grants a replenishing ward against non-physical damage to the defiler's group. |
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Lvl 34 Skills |
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Sinister Countenance The defiler takes on a wraith form, increasing their in-combat health regeneration. While in this form, the defiler also gains the ability to see invisible creatures |
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Lvl 35 Skills |
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Loathing Reduces all of target's attributes, which includes strength, agility, stamina, wisdom and intelligence |
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Tendrils of Fear An augmentation that grants a chance to decrease attack speed and combat attack damage of an opponent when they attack the defiler's ally. This spell does not require any concentration, but can only be maintained on a single ally |
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Umbral Trap Impairment placed upon an enemy that lowers their combat attack damage. This spell has an extended duration. |
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Lvl 36 Skills |
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Senescence Resurrects all nearby fallen allies and grants them increased power regeneration. This spell can be cast during combat. |
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Lvl 37 Skills |
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Fuliginous Coil Deals disease damage over time and decreases the attack speed of the target. |
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Lvl 38 Skills |
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Atrophy Impairment that decreases target's attack speed. |
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Lvl 39 Skills |
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Primordial Terror Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon. |
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Suppuration Deals poison damage over time to the target. |
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Lvl 40 Skills |
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Bane of Shielding A curse placed on an enemy that causes them to sometimes ward the target of against the enemy's hostile spells and attacks. |
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Malefic Shroud Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal |
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Lvl 41 Skills |
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Devitalizing Chant Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect. |
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Eerie Avenger If target ally receives damage that would be fatal, that ally is healed instead and a ward is placed on them. A powerful minion is summoned that grabs the attention of the enemy that attempted to slay the ally. This spell cannot be interrupted, does not require any power and has a very fast casting time |
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Lvl 42 Skills |
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Carrion Shield Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage. |
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Mail of Souls Cures noxious and trauma impairments on the defiler's group. |
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Venal Accretion Heals all allies near the defiler. The defiler must sacrifice some of their own health to cast this spell. |
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Lvl 43 Skills |
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Crystalize Soul An impairment that has a chance at dealing disease damage to the target every time they are healed. If the impairment is still on the target when they are killed, a soul essence item is granted to the defiler |
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Fetid Balm Instantly heals some of target ally's health. The defiler must sacrifice some of their own health to cast this spell. |
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Lvl 44 Skills |
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Baleful Efflux A group augmentation that increases the noxious resistance and health pool of the defiler's group. The noxious resistance protects more against disease than poison. |
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Harbinger An augmentation that increases the health and power of the defiler's ally. |
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Lvl 45 Skills |
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Dread Invective An augmentation placed on an ally that has a chance to deal disease damage over time and place an impairment that does additional disease damage each time the attacked opponent consumes power. This spell does not require any concentration, but can only be maintained on a single ally |
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Ruinous Imprecation Deals instant disease damage to the target and decreases their noxious resistance for a short duration. |
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Lvl 46 Skills |
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Aphotic Corruption Deals disease damage over time and decreases Noxious mitigations on an opponent and its allies. |
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Sacrificial Alleviation Replenishes a large amount of target ally's health. |
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Voracity A group augmentation that increases the strength and maximum health of the defiler's group. |
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Lvl 47 Skills |
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Ghastly Shroud A group augmentation that increases physical damage resistance and grants a replenishing ward against non-physical damage to the defiler's group. |
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Loathsome Seal A powerful impairment that decreases the target's strength, stamina, agility, and defense. This impairment can only be maintained on a single target |
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Lvl 48 Skills |
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Malefic Countenance The defiler takes on a wraith form, increasing their in-combat health regeneration. While in this form, the defiler also gains the ability to see invisible creatures |
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Purulence Applies a powerful emergency ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage. This spell does not require any power and does not have a casting time. |
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Lvl 49 Skills |
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Abhorrence Reduces all of target's attributes, which includes strength, agility, stamina, wisdom and intelligence |
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Tendrils of Terror An augmentation that grants a chance to decrease attack speed and combat attack damage of an opponent when they attack the defiler's ally. This spell does not require any concentration, but can only be maintained on a single ally |
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Lvl 50 Skills |
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Maelstrom of Dismay Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell and the defiler is stunned, but the spell can be toggled off early if desired |
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Vivication Resurrects a fallen ally without incurring any resurrection effects. This spell can be cast during combat. |
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Lvl 51 Skills |
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Fuliginous Tendril Deals disease damage over time and decreases the attack speed of the target. |
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Lvl 52 Skills |
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Degenerate Impairment that decreases target's attack speed. |
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Forced Cannibalize Does Divine damage over-time to the target opponent, and converts a portion of this damage into Power for the Defiler |
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Lvl 53 Skills |
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Infestation Deals poison damage over time to the target. |
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Primeval Terror Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon. |
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Lvl 54 Skills |
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Bane of Guarding A curse placed on an enemy that causes them to sometimes ward the target of against the enemy's hostile spells and attacks. |
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Calamitous Shroud Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal |
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Lvl 55 Skills |
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Extenuating Chant Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect. |
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Ghostly Avenger If target ally receives damage that would be fatal, that ally is healed instead and a ward is placed on them. A powerful minion is summoned that grabs the attention of the enemy that attempted to slay the ally. This spell cannot be interrupted, does not require any power and has a very fast casting time |
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Voice of the Ancestors Cures all hostile control effects on the party. The Defiler can cast this while under the effects of Stuns, Mesmerizes, or Stifles |
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Lvl 56 Skills |
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Banal Accretion Heals all allies near the defiler. The defiler must sacrifice some of their own health to cast this spell. |
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Carrion Aegis Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage. |
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Mail of Spirits Cures noxious and trauma impairments on the defiler's group. |
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Lvl 57 Skills |
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Crystallize Spirit An impairment that has a chance at dealing disease damage to the target every time they are healed. If the impairment is still on the target when they are killed, a soul essence item is granted to the defiler |
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Putrid Balm Instantly heals some of target ally's health. The defiler must sacrifice some of their own health to cast this spell. |
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Lvl 58 Skills |
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Malevolent Efflux A group augmentation that increases the noxious resistance and health pool of the defiler's group. The noxious resistance protects more against disease than poison. |
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Portent An augmentation that increases the health and power of the defiler's ally. |
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Spiritual Circle Summons a spirit totem that continually attempts to ward group members in a radius around the totem. Once summoned, this spirit cannot move. This spell has a recurrent power cost |
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Lvl 59 Skills |
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Dire Invective An augmentation placed on an ally that has a chance to deal disease damage over time and place an impairment that does additional disease damage each time the attacked opponent consumes power. This spell does not require any concentration, but can only be maintained on a single ally |
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Ruinous Anathema Deals instant disease damage to the target and decreases their noxious resistance for a short duration. |
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Lvl 60 Skills |
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Caliginous Corruption Deals disease damage over time and decreases Noxious mitigations on an opponent and its allies. |
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Rapacity A group augmentation that increases the strength and maximum health of the defiler's group. |
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Sacrificial Deliverance Replenishes a large amount of target ally's health. |
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